Whose Dota?

One million dollars (698,000 euros) for the winners: Dota Tournament Game 2, organized by the publisher Valve Gamescon at the convention, Aug. 17 in Germany, has an unusual price. In Korea, where sport-mail is a structured discipline, competitors in the league of Starcraft 2 shared the half of that ... the whole of 2010. Even more surprising, the tournament between teams on a game that is not even out yet.

Dota 2 is indeed the "suite" de Dota, for "Defense of the Ancients", a play created from the community as a flagship studios Blizzard, Warcraft 3. Dota is a "mod", meaning a game based on another security, for which the developers have left the possibility for players to make changes. Warcraft 3 is an action-strategy game in real time: each player must build a camp, recruit units, manage the development of its technology and economy, and eliminate the opponent or accomplish a predetermined objective.

Dota leaves the aspect of "managing" the game: the player controls a single Hero, which can progress to gain experience and buy upgrades, and must destroy a target in the opposing camp with the help of his teammates and units controlled by the less powerful computer. The large number of heroes and powers available, the many tactical aspects of the game have made a gigantic success Dota. With twenty million players estimated - 40% in China - the game has spawned a genre of its own, and has even been a song by DJ Basshunter.
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